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이 페이지는 Youtop이 운영하는 독립 디렉터리 페이지입니다. Two Minute Papers 또는 YouTube가 운영, 후원, 보증하지 않습니다. 수정 제안하기. 이 크리에이터 본인이신가요? 페이지 소유 신청
이 페이지는 Youtop이 운영하는 독립 디렉터리 페이지입니다. Two Minute Papers 또는 YouTube가 운영, 후원, 보증하지 않습니다. 수정 제안하기. 이 크리에이터 본인이신가요? 페이지 소유 신청
Two Minute Papers · 2016년 9월 19일 게시
A realistic simulation of sounds within virtual environments dramatically improves the immersion of the user in computer games and virtual reality applications. To be able to simulate these effects, we need to compute the interaction between sound waves and the geometry and materials within the scene. Let's see how this work accomplishes it! ______________________________ The paper "Adaptive Impulse Response Modeling for Interactive Sound Propagation" is available here: http://gamma.cs.unc.edu/ADAPTIVEIR/ Recommended for you: Rocking Out With Convolutions - https://www.youtube.com/watch?v=JKYQOAZRZu4 All light-transport related episodes: https://www.youtube.com/playlist?list=PLujxSBD-JXgk1hb8lyu6sTYsLL39r_3bG WE WOULD LIKE TO THANK OUR GENEROUS PATREON SUPPORTERS WHO MAKE TWO MINUTE PAPERS POSSIBLE: Sunil Kim, Julian Josephs, Daniel John Benton, Dave Rushton-Smith, Benjamin Kang. https://www.patreon.com/TwoMinutePapers We also thank Experiment for sponsoring our series. - https://experiment.com/ Subscribe if you would like to see more of these! - http://www.youtube.com/subscription_center?add_user=keeroyz Music: Dat Groove by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ The thumbnail background image was created by Robert - https://flic.kr/p/9YViuT Splash screen/thumbnail design: Felícia Fehér - http://felicia.hu Károly Zsolnai-Fehér's links: Facebook → https://www.facebook.com/TwoMinutePapers/ Twitter → https://twitter.com/karoly_zsolnai Web → https://cg.tuwien.ac.at/~zsolnai/
