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Two Minute Papers · 发布于 2015年12月20日
As there is a lot of progress in simulating the motion of fluids, and paint is a fluid, then why not simulate the process of painting on a canvas? The simulations with this technique are so detailed that even the bristle interactions are taken into consideration, therefore one can capture artistic brush stroke effects like stabbing. Traditional techniques cannot even come close to simulating such sophisticated effects. ______________________ The paper "Wetbrush: GPU-based 3D painting simulation at the bristle level" is available here: http://web.cse.ohio-state.edu/~whmin/publications.html Recommended for you: Adaptive Fluid Simulations - https://www.youtube.com/watch?v=dH1s49-lrBk&list=PLujxSBD-JXgnqDD1n-V30pKtp6Q886x7e&index=1 Subscribe if you would like to see more of these! - http://www.youtube.com/subscription_center?add_user=keeroyz The thumbnail image was taken from the mentioned paper. Splash screen/thumbnail design: Felícia Fehér - http://felicia.hu Károly Zsolnai-Fehér's links: Patreon → https://www.patreon.com/TwoMinutePapers Facebook → https://www.facebook.com/TwoMinutePapers/ Twitter → https://twitter.com/karoly_zsolnai Web → https://cg.tuwien.ac.at/~zsolnai/