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Two Minute Papers · 发布于 2016年10月29日
We have had plenty of episodes about fluid simulations, so how about some tasty soft body dynamics for today? Soft body dynamics basically means computing what happens when we smash together different deformable objects. Examples include folding sheets, playing around with noodles, or torturing armadillos. I think this is a nice and representative showcase of the immense joys of computer graphics research! Clarification: the 15 ms per frame execution time is a nice ballpark number, but it depends on the scene. ____________________ The paper "Vivace: a Practical Gauss-Seidel Method for Stable Soft Body Dynamics" is available here: http://pellacini.di.uniroma1.it/publications/vivace16/vivace16.html WE WOULD LIKE TO THANK OUR GENEROUS PATREON SUPPORTERS WHO MAKE TWO MINUTE PAPERS POSSIBLE: Sunil Kim, Julian Josephs, Daniel John Benton, Dave Rushton-Smith, Benjamin Kang. https://www.patreon.com/TwoMinutePapers Subscribe if you would like to see more of these! - http://www.youtube.com/subscription_center?add_user=keeroyz Image credits: Thumbnail background: https://pixabay.com/photo-1747663/ Graph coloring: https://commons.wikimedia.org/wiki/File:Complete_coloring_clebsch_graph.svg Music: Dat Groove by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ Splash screen/thumbnail design: Felícia Fehér - http://felicia.hu Károly Zsolnai-Fehér's links: Facebook → https://www.facebook.com/TwoMinutePapers/ Twitter → https://twitter.com/karoly_zsolnai Web → https://cg.tuwien.ac.at/~zsolnai/