- 视频数
- 1,225
- 订阅者
- 443万
- 总观看次数
- 5.1亿
- 最新上传
- 2026年11月12日
- 独立页面
- 绘画
- 内容语言: 英语
- 地区: 美国
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这是 Youtop 运营的独立目录页面,并非由 Proko 或 YouTube 运营、赞助或认可。 提交更正. 你是这位创作者吗?认领此页面
Proko 的官方播放列表
This course is for artists who already have a solid foundation and want to take their concept work to a more professional, production-ready level. I’ll walk you through my process for turning a written character brief into a fully realized design that’s clear, functional, and ready to hand off to a modeling team. It’s not just about making something that looks good, it’s about solving problems and communicating ideas in a way that works within a game studio pipeline. I’m Dave Greco and I'm a Senior Character Concept Artist at Blizzard Entertainment. Over my professional career, I’ve had the incredible opportunity to contribute across games big and small. Since joining Blizzard, I’ve worked on projects that mean a lot to me like World of Warcraft, Hearthstone, and even Magic: the Gathering! Now, I’m excited to step into the role of instructor and share the tricks, techniques, and mindset I’ve collected along the way. I hope you learn a lot and have fun through this awesome process! Check out the Premium lessons at proko.com/greco
3:04Learn Character Concept Art with Dave Greco2025年10月20日
12:46How Concept Artists Improve Character Sketches2026年3月19日
16:49How to Improve Character Concepts2026年2月5日
20:31The "Brain Dump" Method for Character Design2026年1月22日
14:25The Digital Painting Process of a Blizzard Artist2024年12月12日
37:32Character Concepting Process - Loose Sketch to Final Painting2021年2月11日